function DrawImage(ImgD){
		var image=new Image();
		var standardW=482;
		var standardH=320;
		var temp=0;
		var tempwidth=0;
		var tempheight=0;
		image.src=ImgD.src;
		if(image.width>0 && image.height>0)
		{
			if(image.width>image.height)
			{
				if(image.width<standardW)
					standardW=image.width
				temp = image.width/standardW;	   	   
			}
			else
			{
				if(image.height<standardH) 
					standardH=image.height
				temp = image.height/standardH;	   
			}
			tempwidth = image.width/temp;
			tempheight = image.height/temp;
			ImgD.width=tempwidth;
			ImgD.height=tempheight;
			}    
		}

